![]() We talk about great looking indie games announced recently like Skate Story, The Plucky Squire, and more. Thx LeeN.On this week's episode of The MinnMax Show, Ben Hanson, Kyle Hilliard, Jacob Geller, and Leo Vader unpack the reveal trailer for Final Fantasy VII Rebirth and the announcement of the Crisis Core remaster before shifting into overlooked games of the summer. ![]() All HMD tweaks will be disabled and the game should behave like the original version.īefore I started this project, I had a look at the rift support implementation from LeeN (mtbs3d forum). This version can also be played without any Head Mounted Device. The OculusSDK library is loaded during runtime and the game also works fine without the library. Just follow the instructions in the Build.md file. It is still possible to build the game with OpenHMD support. The OpenHMD library just doesn't support all the features. More informationįor the DK2 support I had to use the OculusSDK. If you want to build the code yourself, just follow the instructions in Build.md. Sudo apt-get install libsdl2-2.0-0:i386 libopenal1:i386 libgl1-mesa-glx:i386īe sure to mark "jasphmd" as executable and start the game with it. Sudo apt-get install libsdl2-2.0-0 libopenal1 ![]() The universe repository has to be activated (Software & Updates) The Oculus Runtime 0.5 is needed to run the game in VR mode. The Oculus Runtime 1.3 is needed to run the game in VR mode. The version was tested on Ubuntu 14.04 and Windows 7. If you want to use it, download the additional asset file and place it into the following folder of your "Jedi Knight III: Jedi Academy" installation: The game runs fine without this asset file. The additional asset file just contains a new default config with the gamepad already setup (including Head-Mounted-Device recenter using the start button).Īlso a small translation string was added for the resolution selection. GameData/ Original Patch:įor those not having the Steam version: you'll need the 1.01 update from here Additional Asset File (optional): There are binaries for Linux and Windows checked into the Github repository, so if you want to just play the Oculus Rift version, download the binary files and start playing right away.Ĭopy all the files from the Windows or Linux platform folder into the following directory of your "Jedi Knight III: Jedi Academy" installation: Some options can be tweaked to boost the rendering performance to make sure the game runs stable framerates in VR mode. Enabled first person light-saber mode as default.Auto detection of the Rift display position.Improved game controller support (SDL2 Xbox Controller layout).Removed all forced camera rotations and a lot of camera movements. ![]()
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